![]() While it might seem obvious, the path in the directions listed here are only valid if you have your steam library in the default location. Not yet tested on 6.3-2.Īnother note: tested on Steam native client, Manjaro w/ kernel 5.10.59 Sync-error would occur immediately or on the first enemy sighting before, I suspect this resolved the ![]() I have only played 1 match, but given that the Launch Company of Heroes 2 in Steam using Proton 5.0-10. To ~/.steam/steam/steamapps/compatdata/231430/pfx/drive_c/windows/system32/ ( cp /tmp/vcredist/ucrtbase.dll ~/.steam/steam/steamapps/compatdata/231430/pfx/drive_c/windows/system32/) If this did not result in ucrtbase.dll being extracted, use cabextract again to extract a10 specifically. mkdir /tmp/vcredist & cp /PATH/TO/DOWNLOAD/vc_redist.圆4.exe /tmp/vcredist/vc_redist.圆4.exe.Ĭd to the download directory and extract vc_redist.圆4.exe using cabextract to the directory youĬhose as such: cabextract vc_redist.圆4.exe -d /tmp/vcredist. Make separate directory to extract vc_redist.圆4.exe to. Required DLL at the time this report was submitted. Launch CoH 2 -> at this stage game would still give 'Sync Error' in multiplayer games either immediatelyĪfter loading the map or when first enemy is encountered with proton 5.0-10, 5.13-6, 6.3-6, experimental,Īnother link, namely ❌ did NOT WORK, as it was ⚠️make sure you know your Steam credentials beforehand! ⚠️. (1c) Delete compatibility data for CoH2: rm -rf ~/.steam/steam/steamapps/compatdata/231430/Ĭlear download cache in Steam -> settings -> "downloads" tab (requires Steam login afterwards.(1b) Delete remaining files here: rm -rf "~/.steam/steam/steamapps/common/Company of Heroes 2".You may want to disable cloud-sync for CoH2 on steam as it can cause issues. Note: some users have reported that reinstalling and clearing the Steam cache is unnecessary you can try to skip step 1 to 4 and start at step 5, but your mileage may vary.Īdditionally, this fix does not always seem to work I have no clue as to why it does work for some and doesn't for others, or why it seems to stop working sometimes even with the same system/config. Fallback instructions to perform the workaround manually I don't have any malicious intent and I have no reason to think TechT10n has either, but it is good practice regardless. *Note that this runs a remote shell script directly it is always a good idea to check the script's contents before running it (just open the URL to the gist in a browser) to make sure it doesn't do anything weird. If that still doesn't work for some reason, you can follow the manual steps below: If this doesn't work (because for example your Steam path is different from the default), you may have to copy the script from that link and alter the part where the path is specified, and then run it locally (see also this comment). You may want to disable cloud-sync for CoH2 on steam as it can cause issues.Instructions for automatic fix with a script by TechT10n I haven't tested this for CoH 3 yet and hope either Proton / Relic will make this fix unnecessary. ![]() Instructions to resolve Company Of Heroes 2 Sync-Error for Proton (Tested on 5.0-10 and 6.3-2) In support of this comment on Proton's CoH2 issues thread: Company of Heroes 2 (231430) #3875 Based on original solution by in the same thread.Įdit Feb 2023: this may also work for CoH3 (the paths are different of course). ![]()
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